//! ## Data for the [`LevelProgression` component](https://docs.lu-dev.net/en/latest/components/xxx-level-progression.html)
use serde::{Deserialize, Serialize};
#[derive(Default, Debug, PartialEq, Eq, Deserialize, Serialize)]
/// Data for the [`LevelProgression` component](https://docs.lu-dev.net/en/latest/components/xxx-level-progression.html)
#[allow(missing_docs)]
pub struct Level {
/// Base Player Level
#[serde(rename = "l")]
pub level: u32,
pub cv: u32,
pub sb: u32,
}