Struct assembly_maps::luz::paths::core::PathDataProperty

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pub struct PathDataProperty {
Show 14 fields pub value_1: u32, pub price: u32, pub rental_time: u32, pub associated_map: WorldID, pub value_2: u32, pub display_name: String, pub display_description: String, pub value_3: u32, pub clone_limit: u32, pub reputation_multiplier: f32, pub rental_time_unit: PropertyRentalTimeUnit, pub achievement_required: Option<PropertyAchievementRequired>, pub player_zone_coordinate: Vector3f, pub max_build_height: f32,
}
Expand description

General data for a property (border) path

Fields§

§value_1: u32

Unknown value

§price: u32

Rental price

§rental_time: u32

Rental time

§associated_map: WorldID

World that this property is attached to

§value_2: u32

Unknown value

§display_name: String

Display name of the property

§display_description: String

Display description

§value_3: u32

Unknown value

§clone_limit: u32

Limit to the number of clones in one instance

§reputation_multiplier: f32

Multiplier for reputation

§rental_time_unit: PropertyRentalTimeUnit

Unit for rental time

§achievement_required: Option<PropertyAchievementRequired>

Required achievement

§player_zone_coordinate: Vector3f

Coordinate of the player

§max_build_height: f32

Maximum building height

Trait Implementations§

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impl Debug for PathDataProperty

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for PathDataProperty

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.