Struct assembly_maps::luz::paths::core::PathDataSpawner
source · pub struct PathDataSpawner {
pub spawned_lot: ObjectTemplate,
pub respawn_time: u32,
pub max_to_spawn: u32,
pub min_to_spawn: u32,
pub spawner_obj_id: ObjectID,
pub activate_network_on_load: bool,
}
Expand description
General data for a spawner path
Fields§
§spawned_lot: ObjectTemplate
The object to be spawned
respawn_time: u32
Time until respawn
max_to_spawn: u32
max to spawn (MAX_VALUE for infinity)
min_to_spawn: u32
number to maintain spawned
spawner_obj_id: ObjectID
Spawner object ID without flags
activate_network_on_load: bool
Activate network on load
Trait Implementations§
source§impl Debug for PathDataSpawner
impl Debug for PathDataSpawner
Auto Trait Implementations§
impl Freeze for PathDataSpawner
impl RefUnwindSafe for PathDataSpawner
impl Send for PathDataSpawner
impl Sync for PathDataSpawner
impl Unpin for PathDataSpawner
impl UnwindSafe for PathDataSpawner
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more