Struct assembly_maps::raw::file::HeightMapHeader

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pub struct HeightMapHeader {
    pub width: u32,
    pub height: u32,
    pub pos_x: f32,
    pub pos_z: f32,
    pub _1: u32,
    pub _2: u32,
    pub _3: u32,
    pub _4: u32,
    pub _5: f32,
}

Fields§

§width: u32§height: u32§pos_x: f32§pos_z: f32

(or y in 2D)

§_1: u32

these 4 ints seem to stay mostly constant, but sometimes change

§_2: u32§_3: u32§_4: u32§_5: f32

this might sound silly, but is it y?

Trait Implementations§

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impl Debug for HeightMapHeader

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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