Struct assembly_maps::raw::file::HeightMapHeader
source · pub struct HeightMapHeader {
pub width: u32,
pub height: u32,
pub pos_x: f32,
pub pos_z: f32,
pub _1: u32,
pub _2: u32,
pub _3: u32,
pub _4: u32,
pub _5: f32,
}
Fields§
§width: u32
§height: u32
§pos_x: f32
§pos_z: f32
(or y in 2D)
_1: u32
these 4 ints seem to stay mostly constant, but sometimes change
_2: u32
§_3: u32
§_4: u32
§_5: f32
this might sound silly, but is it y?
Trait Implementations§
Auto Trait Implementations§
impl Freeze for HeightMapHeader
impl RefUnwindSafe for HeightMapHeader
impl Send for HeightMapHeader
impl Sync for HeightMapHeader
impl Unpin for HeightMapHeader
impl UnwindSafe for HeightMapHeader
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more