Struct assembly_maps::raw::file::TerrainHeader
source · pub struct TerrainHeader {
pub version: u8,
pub value_1: u8,
pub value_2: u8,
pub chunk_count: u32,
pub width_in_chunks: u32,
pub height_in_chunks: u32,
}
Fields§
§version: u8
§value_1: u8
§value_2: u8
§chunk_count: u32
§width_in_chunks: u32
§height_in_chunks: u32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TerrainHeader
impl RefUnwindSafe for TerrainHeader
impl Send for TerrainHeader
impl Sync for TerrainHeader
impl Unpin for TerrainHeader
impl UnwindSafe for TerrainHeader
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more