Struct assembly_xml::obj::flag::Flag
source · pub struct Flag {
pub id: u32,
pub value: u64,
}
Expand description
Batch of 64 adjacent player flags
Fields§
§id: u32
ID (offset / 64)
value: u64
Value of 64 flags
Trait Implementations§
source§impl<'de> Deserialize<'de> for Flag
impl<'de> Deserialize<'de> for Flag
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Flag
impl StructuralPartialEq for Flag
Auto Trait Implementations§
impl Freeze for Flag
impl RefUnwindSafe for Flag
impl Send for Flag
impl Sync for Flag
impl Unpin for Flag
impl UnwindSafe for Flag
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more