Struct assembly_xml::obj::Object

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pub struct Object {
    pub version: u32,
    pub minifig: Minifig,
    pub character: Character,
    pub destructible: Destructible,
    pub inventory: Inventory,
    pub level: Level,
    pub flags: Flags,
    pub respawn: Respawn,
    pub missions: Missions,
    pub pets: Pets,
}
Expand description

Data for a (player) object <obj>

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§version: u32

Version

§minifig: Minifig

Minifigure Component

§character: Character

Character

§destructible: Destructible

Destructible Component

§inventory: Inventory

Inventory Component

§level: Level

Level Progression

§flags: Flags

Flags

§respawn: Respawn

Respawn points

§missions: Missions

Missions

§pets: Pets

Pets

Trait Implementations§

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impl Debug for Object

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Object

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fn default() -> Object

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Object

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for Object

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fn eq(&self, other: &Object) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Object

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Object

Auto Trait Implementations§

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impl Freeze for Object

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impl RefUnwindSafe for Object

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impl Send for Object

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impl Sync for Object

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impl Unpin for Object

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impl UnwindSafe for Object

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,