Struct assembly_fdb::file::FDBBucketHeader
#[repr(C)]pub struct FDBBucketHeader {
pub row_header_list_head_addr: u32,
}
Expand description
The header of a single bucket.
A bucket is a linked list of references to rows that all have the same primary key hash.
Fields§
§row_header_list_head_addr: u32
Offset of the first element of the linked list or 0xffffffff.
Trait Implementations§
§impl Clone for FDBBucketHeader
impl Clone for FDBBucketHeader
§fn clone(&self) -> FDBBucketHeader
fn clone(&self) -> FDBBucketHeader
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for FDBBucketHeader
impl Debug for FDBBucketHeader
§impl From<u32> for FDBBucketHeader
impl From<u32> for FDBBucketHeader
§fn from(row_header_list_head_addr: u32) -> FDBBucketHeader
fn from(row_header_list_head_addr: u32) -> FDBBucketHeader
Converts to this type from the input type.
§impl PartialEq<FDBBucketHeader> for FDBBucketHeader
impl PartialEq<FDBBucketHeader> for FDBBucketHeader
§fn eq(&self, other: &FDBBucketHeader) -> bool
fn eq(&self, other: &FDBBucketHeader) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl WriteLE for FDBBucketHeader
impl WriteLE for FDBBucketHeader
impl Copy for FDBBucketHeader
impl Eq for FDBBucketHeader
impl Pod for FDBBucketHeader
impl StructuralEq for FDBBucketHeader
impl StructuralPartialEq for FDBBucketHeader
Auto Trait Implementations§
impl RefUnwindSafe for FDBBucketHeader
impl Send for FDBBucketHeader
impl Sync for FDBBucketHeader
impl Unpin for FDBBucketHeader
impl UnwindSafe for FDBBucketHeader
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.